on(rollOver) {
mc_hua.gotoAndPlay(2);
}
on(rollOut) {
if(i!=1){
mc_hua.gotoAndPlay(21);
}
}
on(release) {
i=1;
mc_hua.gotoAndStop(20);
}
on(rollOver) {
mc_hua.gotoAndPlay(2);
}
on(rollOut) {
if(i!=1){
mc_hua.gotoAndPlay(21);
}
}
on(release) {
i=1;
mc_hua.gotoAndStop(20);
}